Overwatch 2 Season 3 patch notes (February 7)

Overwatch 2 Season 3 will endure a big change with the newest patch, which brings buffs to a number of heroes that weren’t working in addition to meant. These heroes have been being pushed down within the hierarchy, particularly within the aggressive scene. Gamers requesting modifications for them are lastly getting what they need.

Nonetheless, hero buffs aren’t the one modifications coming to the sport. The Antarctic Peninsula will now be obtainable, offering extra vital challenges to followers. The snowy lands would be the new battlefield for gamers as they tackle one another. Streamer Shield settings are additionally a part of the newest replace. They goal to make gamers extra conscious of knowledge and different particulars associated to their streaming.

Overwatch 2 has been a profitable launch to a big extent, and Blizzard has managed to do justice to the primary sport. Regardless of some points nonetheless present, the sport builders have continued to work on completely different enhancements, and hero steadiness modifications have been one such space. This ensures that no hero feels too overpowered and permits gamers to rethink their methods and plans.

Overwatch 2 Season 3 patch will undoubtedly make gamers suppose extra about their methods

Whether or not it’s due to the brand new map or the buffs to sure heroes, Overwatch 2 gamers must rethink their match method as soon as the modifications are applied. Whereas many of the modifications aren’t groundbreaking by any means, they create delicate variations that may change a personality’s effectiveness.

Blizzard has formally talked about all the newest modifications in its official discussion board, and the replace is about to go dwell on February 7, 2023.

Check out the Overwatch 2 Season 3 Steadiness Modifications 🧰Listed here are among the highlights:👼 Mercy will get a BRAND-NEW passive📈 Buffs to a wide range of underperforming heroes📉 Widowmaker takes a success to her well being pool📋 Patch Notes will probably be formally revealed later right this moment! https://t.co/6sXnqd7wHR


Accessibility Enhancements

  • Improved Subtitles Choices in Overwatch 2: textual content scalability, character portrait icons, speaker title, textual content shade, background shade, and subtitle preview within the choices menu
  • Added mouse cursor dimension setting for PC
  • Added setting to pick customized colours for Group and Alert colours within the UI. Preview characteristic added to preview customized colours within the accessibility choices


  • Added challenges to unlock “Silhouette” participant icons for all heroes in Overwatch 2.
  • Added monitoring for every of the roles for the Weekly “Position Mastery” problem
  • Added Ramattra unlock challenges in Overwatch 2.
  • Partial progress by means of the season three Battle Move is now carried over to the “Wins for Ramattra” problem


  • Gamers can now endorse the opposing staff in Overwatch 2.
  • All gamers can now be endorsed in Free-For-All sport modes

Recreation Report

  • Gamers can view scoreboards from earlier matches throughout the View Recreation Studies menu discovered within the Historical past tab of the Profession Profile

Thriller Heroes Modifications

  • Thriller Heroes now limits every staff to a most of three of every function in Overwatch 2.
  • Instance: You’re Reinhardt in Thriller Heroes. Your staff additionally contains Mercy, Ana, and Lucio. Whenever you die, you can’t respawn as a Help hero as a result of there are already three Help heroes in your staff. You’ll both be respawned as a Harm or a Tank hero
  • This new most function restrict could be modified in Customized Video games below Settings > Modes > All > Random Hero Position Restrict Per Group,
  • This setting solely capabilities when the Respawn as Random Hero setting is enabled

Overwatch Credit are again

  • Overwatch Credit, which have been beforehand labeled “Legacy Credit” and weren’t earnable in Overwatch 2, can now as soon as once more be earned by means of progressing within the Season 3 Battle Move
  • All gamers can earn as much as 1500 credit as free rewards, and one other 500 credit can be found as premium rewards within the Season 3 Battle Move
  • Credit could be spent within the Hero Gallery, which now incorporates practically all seasonal Epic and Legendary-tier skins launched previous to the launch of Overwatch 2. This contains many skins that have been beforehand solely obtainable for buy with Cash within the “Only for You” part of our Store

Ping System Replace

  • Urgent Skill 1 or Skill 2 when the ping wheel is open and when these talents are on cooldown now prints these cooldowns in chat for Overwatch 2.
  • Instance: If Baptiste’s Immortality Subject is on cooldown and also you press the important thing/button to activate the flexibility whereas the Ping Wheel is open, the cooldown for the flexibility will probably be printed in chat.



  • Talent tiers and divisions will modify after each 5 wins or 15 losses and ties (formally 7 wins or 20 losses and ties)
  • Gamers can choose the “View Aggressive Progress” button from the Aggressive menu to view their progress towards receiving a rank replace


Workshop Moderation Instruments

  • Inappropriate Communication
  • Inappropriate Title
  • Dishonest
  • Gameplay Sabotage
  • Inappropriate Customized Content material



  • Most final cost retained when swapping heroes decreased from 30 to 25%

Developer Remark: As a part of this patch, there was a tuning go for the way usually final talents are being generated, so count on to see a number of final price changes throughout a number of heroes.


  • The well being totals for all tank heroes will probably be decrease when taking part in any sport mode that doesn’t have a job queue. Well being totals will stay the identical for tanks when taking part in any Position Queue-enabled sport.
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Developer Remark: This alteration to the tank HP swimming pools helps to deal with the relative energy of these heroes in sport modes the place there could be a number of of them on the identical staff.



  • Mech base well being in Position Queue modes stays the identical at 350
  • Mech base well being in non-Position Queue modes decreased from 350 to 200


  • Base well being in Position Queue modes stays the identical at 450
  • Base well being in non-Position Queue modes decreased from 450 to 300


  • Base well being in Position Queue modes elevated to 450
  • Base well being in non-Position Queue modes decreased from 425 to 300

Developer Remark: The general base well being for Junkerqueen is elevated by 25 HP.


  • Base well being in Position Queue modes stays the identical at 275
  • Base well being in non-Position Queue modes decreased from 275 to 125

Augmented Fusion Driver:

  • Harm falloff vary decreased from 25 to fifteen meters


  • Base well being in Position Queue modes stays the identical at 450
  • Base well being in non-Position Queue modes decreased from 450 to 300


  • Damaging enemies with the last word now slows the period timer down as an alternative of pausing it completely. Lasts as much as 20 seconds
  • Final price elevated 12%

Developer Remark: The thought of an final skill doubtlessly lasting perpetually is an thrilling idea, however the actuality is that if it’s too simple to do, it causes loads of frustrations, and with Ramattra’s final specifically, an extreme quantity of visible noise. We’re limiting the utmost period to twenty seconds, which continues to be extremely impactful for many staff fights, nevertheless it ensures it’ll finish in an inexpensive period of time.


  • Base well being in Position Queue modes stays the identical at 325
  • Base well being in non-Position Queue modes decreased from 325 to 175


  • Cooldown decreased from 8 to 7 seconds

Hearth Strike:

  • Harm elevated from 90 to 100


  • Direct hit harm decreased from 250 to 170
  • Knockdown period elevated from 2.5 to 2.75 seconds
  • Final price elevated 7%

Rocket Hammer:

  • Knockback impulse decreased from 10 to six

Developer Remark: In related vogue to Roadhog’s Chain Hook combo modifications final season, we’d usually prefer to keep away from heroes within the Tank function from killing enemies in a single shot. Earthshatter direct hit harm is being decreased with that purpose in thoughts. Typically, targets on the receiving finish would die anyway in the course of the knockdown stun, nevertheless it does open up some potential for his or her allies to intervene.

For now, we’re nice with Cost pin staying deadly to many characters because of the issue and threat concerned. The Hearth Strike harm enhance does imply it may as soon as once more one-shot when mixed with Baptiste’s Amplification Matrix, however that requires an final combo with one other hero. We’ll see the way it performs out and modify if mandatory.

The Rocket Hammer knockback discount feels like a lack of energy, although it’s truly aiming to scale back the variety of occasions Reinhardt by accident knocks enemies out of his melee vary.



  • Base well being in Position Queue modes stays the identical at 700
  • Base well being in non-Position Queue modes decreased from 700 to 550

Entire Hog:

  • Most period elevated from 6 to eight seconds
  • Final price elevated 8%

Developer Remark: Permitting Roadhog to make use of talents throughout his final made it rather more dependable in a solo tank atmosphere, although doing so was usually very similar to simply canceling the last word because it ran out of time. We’re including a pair seconds to the utmost period to extend the flexibleness of participant decisions in the course of the Entire Hog final, however we’ll control if it’s merely an excessive amount of harm or knockback total.


  • Base well being in Position Queue modes stays the identical at 350
  • Base well being in non-Position Queue modes decreased from 350 to 200

Gravitic Flux:

  • Final price elevated 7%


  • Base well being in Position Queue modes stays the identical at 350
  • Base well being in none non-Position Queue modes decreased from 350 to 200

Barrier Projector:

  • Well being decreased from 700 to 650

Wrecking Ball:

  • Base well being in Position Queue modes decreased from 600 to 450
  • Base well being in non-Position Queue modes decreased from 600 to 300
  • Defend well being elevated from 0 to 150

Pile Driver:

  • Cooldown decreased from 10 to eight seconds


  • Final price elevated 9%
  • Arming time decreased from 1.5 to 1 second

Developer Remark: Wrecking Ball acquired among the fewest modifications within the transition to 5v5 as he proved to be one of the crucial efficient solo tanks in early testing. His excessive mobility and large well being pool allow him to decide on when to struggle rather more freely than different heroes. These modifications are aimed toward lowering his downtime so he can press that benefit even additional. The regenerating protect well being pool usually results in not needing to seek for as many well being packs earlier than getting again in place.


  • Base well being in Position Queue modes stays the identical at 250
  • Base well being in non-Position Queue modes decreased from 250 to 100
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Graviton Surge:

  • Final price elevated 8%



Fight Roll:

  • Motion is now not blocked by enemy participant collision


  • Major hearth falloff vary elevated from 20 to 25 meters

Developer Remark: Fight Roll not being blocked by gamers is usually a small quality-of-life change to make the flexibility really feel smoother, notably when rolling in a route that you just’re not dealing with.



Concussion Mine:

  • Most harm decreased from 120 to 100

Developer Remark: Because the Concussion Mine already has harm falloff the farther from the explosion the enemy participant is, reducing the utmost harm would require Junkrat to be barely extra correct to attain the identical lethality with a few of his combos.






Demise Blossom:


Heavy Pulse Rifle:

  • Variety of photographs to succeed in most recoil elevated from 4 to six
  • Recoil decreased 12%

Developer Remark: That is extra an adjustment for the gun feels reasonably than strictly attempting so as to add energy, nevertheless it does affect each. It makes the weapon deal with extra much like the unique model in that you may burst hearth extra precisely earlier than the recoil kicks in.


Machine Pistol:

  • Harm per projectile elevated from 7 to 7.5


  • Well being pack hacked period elevated from 30 to 45 seconds

Developer Feedback: Sombra is underperforming after her final spherical of modifications. Whereas we make progress on a small rework for her talents, this harm enhance will assist strengthen Sombra even towards targets that aren’t affected by her Hack impact. It’s a small enhance per projectile, nevertheless it provides up shortly as a result of her quick hearth price. The well being pack period enhance is a minor buff to keep away from needing to re-hack them fairly so usually.


Photon Barrier:

  • Final price elevated 10%


Deploy Turret:

  • Turret base well being decreased from 250 to 225

Developer Remark: With the transfer to 5v5 and one much less participant to shoot at it, Torbjorn’s turret tends to outlive longer than ever. We’re lowering its well being barely to assist it really feel much less like a sixth participant and be simpler to take care of as soon as somebody turns their consideration to it.


  • Base well being decreased from 200 to 175

Developer Remark: We experimented with Widowmaker at 200 well being for some time as a result of considerations that the elevated energy of tanks made her too weak to them. Finally, she positive factors extra benefits from 5v5 than she loses so we’re returning her again to 175 HP to raised allow extra heroes to contest her deadly ranged capabilities.



Biotic Grenade:

  • Impact period decreased from 4 to three.5 seconds


Restore Pack:

  • Therapeutic over time decreased from 55 to 50 per second
  • Making use of a Restore Pack now immediately heals for 25 well being on impression


  • Final price decreased 10%

Developer Remark: Restore Pack having a small quantity of immediate therapeutic will assist Brigitte have extra company in saving an injured ally and usually makes the flexibility really feel extra responsive and impactful.


Sound Barrier:



Guardian Angel:

  • Cooldown elevated from 1.5 to 2.5 seconds
  • Holding the backwards directional enter and canceling the flexibility with Leap now strikes 20% slower

Caduceus Workers:

  • Therapeutic-per-second decreased from 55 to 45
  • Therapeutic is elevated by 50% for allies below half well being

Regeneration Passive:

  • Regeneration Passive eliminated

New Passive: “Sympathetic Restoration”

  • Mercy heals herself for 25% of therapeutic completed with the Caduceus Workers

Developer Remark: Changing Mercy’s Regeneration passive with a extra attention-grabbing interplay was one thing we needed to do in any case help heroes gained an analogous model of it by means of their Position Passive.

For the Caduceus Workers change, this can empower Mercy much more as a triage healer and allow her to extra usually save low well being allies. The general time it takes to totally heal a 200-health hero from 1 hp is about the identical as earlier than.

For Guardian Angel, the cooldown enhance is critical to scale back the vastly elevated mobility ensuing from the latest rework to the leap cancel. It enabled Mercy to shortly launch herself lengthy distances in any route and be overly evasive for such a brief downtime.




Orb of Destruction:

  • Ammo elevated from 20 to 25

Developer Remark: We’ve been discussing choices to doubtlessly enhance Zenyatta’s survivability. We’ve seen beforehand within the beta that Zenyatta is on considerably of a knife’s edge for steadiness. Even simply 25 extra protect well being pushed him into overpowered-must-pick territory on the professional degree. To steadiness his highly effective harm output, the dearth of mobility is an intentional drawback by design, so we’d choose to not change that an excessive amount of. As a substitute, we’re including extra ammo to elongate the occasions between when Zenyatta is most weak, which is when he’s reloading.


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  • New Queen Avenue – Morning
  • Colosseo – Morning (NEW)
  • Esperança – Morning


  • Blizzard World – Morning
  • King’s Row – Night
  • Midtown – Morning
  • Numbani – Morning
  • Paraíso – Morning


  • Dorado – Night time
  • Havana – Night time (NEW)
  • Junkertown – Morning
  • Circuit royal – Morning (NEW)
  • Rialto – Morning
  • Shambali Monastery – Night time


  • Antarctic Peninsula – Night time (NEW MAP)
  • Ilios – Morning
  • Lijiang Tower – Night time
  • Nepal – Night
  • Oasis – Night



Ping System

  • Unified the vary for many focused ally pings to 35 meters in Overwatch 2 matches.
  • Fastened D.Va listening to the “Behind You” VO in unintended circumstances when enemies are pinged
  • Fastened a bug the place pings might be fired by the Communication Wheel if the Ping Wheel had been canceled (by not transferring the mouse or with a handbook cancel)
  • Fastened free digital camera spectators listening to “Want Therapeutic/Want Assist” sound results (not voice-over) if the hero requesting therapeutic was injured and inside 30 meters of the spectator’s free cam
  • Fastened Mercy’s Soul Pings not displaying her Resurrect cooldown time remaining in some circumstances in Overwatch 2.
  • Made all pings obtainable to be positioned within the Communication Wheel
  • Fastened the problem the place OW1 gamers with pings within the Communication Wheel couldn’t change their choices within the Communications menu
  • Fastened self-pings having the ability to hearth Hero-specific pings (Instance: Group Up may trigger Mercy to say she’d prefer to Resurrect a teammate)

Different Fixes

  • Fastened a problem the place some gamers have been unable to obtain or ship invitations
  • Fastened a problem with Junkerqueen’s Mythic pores and skin ‘Zeus’ not having glowing hair on console
  • Resolved a bug the place all maps have been toggled off by default when beginning a brand new Customized Recreation
  • Fastened a bug the place typically Well being Packs have been displaying the cooldown circle whereas the well being pack was obtainable
  • Fastened a bug the place the Social Display wouldn’t show associates appropriately on some consoles
  • Improved the efficiency when viewing the buddy’s part of the Aggressive leaderboard
  • Fastened a problem with Cyber Genji displaying damaged animations when utilizing emotes or souvenirs
  • Therapeutic VFX on gamers being healed ought to now not clip by means of the atmosphere
  • Resolved a problem with the extent of bloom on a number of maps



Blizzard World

  • Fastened lighting in a number of areas across the map


  • Meka Base: Fastened areas close to forklifts that gamers may turn out to be caught on


  • Fastened lighting in some areas of the map in Overwatch 2.


  • Fastened some areas that ought to have been slippery for gamers however weren’t
  • Fastened some areas the place gamers may turn out to be caught
  • Added a lacking flag to the loading display screen of Esperança


  • Metropolis Heart: Fastened a number of reflection points
  • Gardens: Fastened a number of lighting points


  • Fastened ambient lighting throughout the map

Shambali Monastery

  • Fastened areas of the map that ought to have been slippery however weren’t
  • Fastened areas of the map that allowed gamers to go away the playable area
  • Fastened areas gamers may turn out to be caught
  • Common bug fixes throughout the map in Overwatch 2.



  • Fastened a bug with Ana’s OWL skins lacking their eyepatch


  • Fastened a problem the place Doomfist would spawn with an empowered punch if killed by the atmosphere whereas blocking
  • Fastened a bug the place Environmental eliminations from Rocket Punch weren’t credited if the goal slammed right into a wall earlier than dying
  • Fastened a bug the place Seismic Slam would typically fail to interrupt breakables
  • Resolved a problem with Seismic Slam not animating appropriately when used to cancel Rocket Punch
  • Fastened an occasion the place Doomfist may use Major Hearth in the course of the Meteor Strike outro animation in Overwatch 2.


  • Fastened a bug to make Genji’s assault animations smoother


  • (Fastened in a earlier replace) Fastened a problem the place Carnage may activate the cooldown discount on non-player objects


  • Fastened a problem with Metal Entice typically failing to put


  • Fastened a problem the place utilizing Swift Step would typically trigger Kiriko to fall by means of the map
  • Fastened a problem the place Swift Step was lacking results when arriving on the goal
  • Hero Melee animations ought to animate extra persistently when below the impact of Kitsune Rush in Overwatch 2.


  • Fastened a bug the place Mercy’s heal goal would heal to full if the Mercy participant disconnects from the sport in the event that they have been actively therapeutic


  • Fastened a problem the place Coalescence was not benefiting from Kitsune Rush


  • Fastened a bug with Ravenous Vortex not spawning if it will get caught between the Push bot and the barrier it pushes
  • Fastened a bug the place harm from some talents was not counting towards the ‘Incomparable Ache’ achievement in Overwatch 2.
  • Fastened a problem with the Heroic Spotlight Intro being blurry within the Hero Gallery


  • Fastened a problem the place Sigma’s Hyperspheres have been typically lacking in Overwatch 2


  • Fastened a bug with Sombra’s Passive tooltip displaying the inaccurate worth


  • Symmetra can now not hearth her Photon Projector whereas casting Photon Barrier

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Extra from Sportskeeda

Edited by Rachel Syiemlieh

Rupali Gupta

Rupali is a US born travel freak, she loves to explore world with her beautiful pics capturing ability. In rest of her free time, she loves to write blogs. For now She is permanent editor at Mccourier.com